Collection of my Technical Animation work!
Carrier Owl's Home - Environment Study
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This cozy environment is home to a little mail-delivery owl. By experimenting with particle animation and lighting within Maya I challenged myself to create a warm storybook-inspired ambiance for this scene. I created hand-painted textures in Adobe Substance Painter and Photoshop. This was my final project for my ANIM 249 class at the Savannah College of Art & Design.
Legend of Zelda: Majora's Mask Remastered
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I was honored to be a part of a larger project led by my friend: @JoeFilms5420 on Youtube, where he remastered the soundtrack of The Legend of Majora's Mask. I made this short animation to play in the background of the clock tower music using Maya and hand-painting textures in Adobe Photoshop.
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My rigging reel from ANIM 289, Fundamentals of Character Rigging at SCAD.
Continental Critters - SCADPro 540
While studying abroad in Lacoste, France I took part in a SCADPro class which allowed students to run through the process of working with a client in a professional setting. We created an environmentally friendly and educational kids' toy inspired by French society's eco-friendly approach. My role was in research, ideation, and eventually clean up and texturing for the toy models. I used Autodesk Maya for the cleanup and detailing and Adobe Substance Painter for the textures.
ANIM 190 - Recreating a Movie Scene
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Final Project and progress reel from my Spring 2023 ANIM 190 class at SCAD.
This project was my first time working in Maya. I created wooden puppet-inspired models to recreate a scene from Harry Potter and The Chamber of Secrets.
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